
SoulEdge V
Published
Works out of the box. Played with everything on medium and locked the framerate at 45FPS with native steam deck resolution.
You could also put vegetation and post processing on high and lock at 40FPS if you prefer. 50/60FPS are not stable enought even when everything is on low. The game have stutters when you reach a checkpoint, this is a problem that is also on windows, regardless of how powerful the hardware is.
The game works pretty bad out of the box, but some tweaks makes the game perfect. Windows also has the same problems.
Stop the crash: Used the PC Gaming Wiki's method 3 edit to the kidengine.ini The same wiki shows how to use different resolutions (like the steam deck native one) and 60 FPS, so I did that and it was perfect. (with 60FPS you will also need to change the quick time event timers which the wiki also explain). I beat the entire game like this (1280x800 at 60FPS) and the game only crashed one time. Turns out the "Mondo Girls 3" mission needs to be played at 30FPS, so before you select this mission, use the 30FPS cap that the steamOS has and you are good.
Keep in mind that if you change the location of the game (SSD to micro SD for example) the modifications you did in the files will be lost.