
smallfreak
Published
WINEDLLOVERRIDES="ddraw=n,b" PULSE_LATENCY_MSEC=90 %command%
added "directmusic" support as of this description. https://steamcommunity.com/sharedfiles/filedetails/?id=3040963454
In case you are using the flatpak version of protontricks, use this command to install directmusic in a fresh prefix (= created after first start of the game):
flatpak run com.github.Matoking.protontricks 65540 directmusic
open the game config file ~/.steam/debian-installation/steamapps/common/Gothic/system/gothic.ini
and change the screen resolution (zVidResFullscreenX, zVidResFullscreenY) to suitable values, as the in-game settings may not work.
Be sure to check/reset te keyboard mapping
No background music without installing "directmusic" with protontricks.
in-game video resolution could not be set. Change manually in ~/.steam/debian-installation/steamapps/common/Gothic/system/gothic.ini
It's worth the tweaks.
Use the "native Linux" installation. Running under any Proton variant did not deliver good results.
There currently is a quirks with the fact that Linux is case sensitive on file names whereas Windows is not.
~/.steam/debian-installation/steamapps/common/TAOTH/textures/iceEnd.png
Please note the capital "E". If the game does not start, rename this file to read "iceEnd.png" with a capital "E".
In case you still have problems running this game in Linux, there might be some libraries missing.
The game was natively made for Windows and .NET, so on Linux you will need the following libraries that might or might not be already installed:
mono-runtime
system.drawing
libopenal1
for UBUNTU this would mean calling
sudo apt-get install mono-runtime, system.drawing, libopenal1
Complete silence except the "Deadalic" loading animation. Gameplay seems OK.
Sound in opening video OK, but then no sound at all
Start Paramater to use PULSE fixes missing Audio: SDL_AUDIODRIVER=pulse PULSE_LATENCY_MSEC=40 %command%
No sound out of the box. Fixed with start parameter to use PULSE audio:
SDL_AUDIODRIVER=pulse PULSE_LATENCY_MSEC=40 %command%
This game is marked as "LINUX native" - which it is NOT. It might run on "Steam OS" which is a special kind of Linux just for and from Steam and meant for special hardware, like a PS5.
As long as there is no NATIVE Linux version, one that is meant to run on any average Linux, it should not be marked as such.
Initially the game did not start up and was ended after 3 seconds of doing "nothing". it seems as if the default compatibility setting is "Steam Linux Runtime 1.0". That did not work out. I switched to "Proton Experimental" and things went fine.
Don't know if I'm missing something. The game is silent during start up and in the menu, but in-game music and sound is fine, so this may be by design.
This game is still listed here as "Linux native" in ProtonDB. It is NOT. It's Windows and Mac only and that's how it is marked in Steam.
Unfortunately the game is started from Steam with "Steam Linux Runtime 1.0 (scout)" by default, at least when running on Ubuntu. This prevents even starting, making a bad first impression. If they would have set any recent Proton instead, you would not even notice it's a Windows game, giving a full platinum rating.
Beware, that the scenery is quite complex and the graphics is demanding, especially with higher than FHD settings.
The configuration menu does offer an "automatic" mode that sets the visuals properly for your given hardware. Thus this IS playable with reasonable frame rates even on older hardware as long as you really meet the noted minimal requirement and still get a pleasant and immersing environment.
To be able to crank all settings to "epic" on a 4K monitor is just the reason why you did buy those expensive high-end graphics card...
I currently get ~60FPS with the current hardware in 1440p with all features set to maximum.