NolanSyKinsley
Published
WINEDLLOVERRIDES=”xaudio2_7=n,b” PROTON_NO_ESYNC=1 %command%
For issues with the mouse running outside the borderless fullscreen window on multi monitor setups enable "automatically capture mouse in fullscreen windows" under the graphics tab by running winecfg through protontricks.
When using borderless fullscreen on a multi monitor setup, game will not capture the mouse, allowing it to pass onto the other screen. Even on normal fullscreen it keeps the mouse but momentarily can be on the other screen, leading to random clicks minimizing the game. Setting automatic capture of the mouse in fullscreen windows using winecfg through protontricks solves this issue.
Memory leak causes texture loading issues after extended gameplay and eventually a crash.
After 3-4 hours of playing the textures will start to not load high res and then if you don't restart the game will crash in a few minutes.
I see a ton of reports on here claiming proton 7.0-1 is borked by crashing when opening the build menu. This is not currently a bug with 7.0-1, it is a regression only in GloriousEgroll and they are mis-reporting which proton version they are using. If you are crashing when attempting to open your build menu, make sure you are using vanilla proton 7.0-1 or Experimental, they both work just fine. Need to wait for GE to update to fix their regression to switch back to it.
Unity based game, runs fine in proton, no bugs, stutters or graphical glitches noted.