
adder6666
Published
60 Parsecs!
Works out of the box and 99.9% enjoyable. There was a slight delay on the mouse cursor (doesn't really a problem in this game), that's all.
Input:Lag
The mouse cursor has a bit of a delay. This could be the default behavior though, I'm not sure about it.
Proton 4.11-11
Distro:Debian GNU/Linux 9.11 (stretch)
Kernel:4.9.76-lowlatency-avl2
RAM:8 GB
GPU Driver:NVIDIA 430.34
GPU:NVIDIA GeForce GTX 970
CPU:Intel Core i5-8600K @ 3.60GHz
Proton 4.11-11
Distro:Debian GNU/Linux 9.11 (stretch)
Kernel:4.9.76-lowlatency-avl2
RAM:8 GB
GPU Driver:NVIDIA 430.34
GPU:NVIDIA GeForce GTX 970
CPU:Intel Core i5-8600K @ 3.60GHz
Proton 4.11-12
Proton 4.11-12
Proton 8.0-3
Proton 8.0-3
Proton 8.0-3
Proton 8.0-3
Shadow of the Tomb Raider: Definitive Edition
Raytraced shadows are not available in the native release. Perfectly playable, performace is excellent (even with good old Nvidia 970).
Native
Native
The Witcher 3: Wild Hunt
Tinker Steps:Switch to experimental, Set launch options, Changed configuration
--launcher-skip
To revert to DX11:
Set "fallback": "DirectX 11"
in the file launcher-configuration.json
.
Performance:Slight Performance Problems
DX12 performance is much worse than DX11, so I reverted to DX11.
The launcher screen is pitch black, I had to disable it to be able to start the game.
Proton Experimental
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:6.4.12-1-liquorix-amd64
RAM:16 GB
GPU Driver:4.6 Mesa 22.0.5
GPU:AMD Radeon RX 6700 XT (navy_flounder, LLVM 14.0.5, DRM 3.52, 6.4.12-1-liquorix-amd64)
CPU:Intel Core i5-8600K @ 3.60GHz
Proton Experimental
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:6.4.12-1-liquorix-amd64
RAM:16 GB
GPU Driver:4.6 Mesa 22.0.5
GPU:AMD Radeon RX 6700 XT (navy_flounder, LLVM 14.0.5, DRM 3.52, 6.4.12-1-liquorix-amd64)
CPU:Intel Core i5-8600K @ 3.60GHz