
DebianSidXfce
Published
Proton 6.3-3
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.13.0-rc1
RAM:16 GB
GPU Driver:4.6 Mesa 21.2.0-devel (git-fefd853 2021-05-07 focal-oibaf-ppa)
GPU:AMD Radeon RX 580 (POLARIS10, DRM 3.41.0, 5.13.0-rc1, LLVM 12.0.0)
CPU:AMD Ryzen 5 2600 Six-Core
Proton 6.3-3
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.13.0-rc1
RAM:16 GB
GPU Driver:4.6 Mesa 21.2.0-devel (git-fefd853 2021-05-07 focal-oibaf-ppa)
GPU:AMD Radeon RX 580 (POLARIS10, DRM 3.41.0, 5.13.0-rc1, LLVM 12.0.0)
CPU:AMD Ryzen 5 2600 Six-Core
HITMAN™ 2
Windowing:Other
Exclusive full screen does not work
Input:Controller Detection
PS4 controller is not detected
Instability:Frequently
To make the game run stable, add the following to the launch parameter: RADV_DEBUG=nohiz,nongg,llvm,nodcc %command%
Proton 6.3-3
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.13.0-rc1
RAM:16 GB
GPU Driver:4.6 Mesa 21.2.0-devel (git-7db79fa 2021-05-12 focal-oibaf-ppa)
GPU:AMD Radeon RX 580 (POLARIS10, DRM 3.41.0, 5.13.0-rc1, LLVM 12.0.0)
CPU:AMD Ryzen 5 2600 Six-Core
Proton 6.3-3
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.13.0-rc1
RAM:16 GB
GPU Driver:4.6 Mesa 21.2.0-devel (git-7db79fa 2021-05-12 focal-oibaf-ppa)
GPU:AMD Radeon RX 580 (POLARIS10, DRM 3.41.0, 5.13.0-rc1, LLVM 12.0.0)
CPU:AMD Ryzen 5 2600 Six-Core
Proton 6.3-3
Proton 6.3-3
Shadow of the Tomb Raider Demo
Borked
Launch Flags:Use Wine D3D
latest wine-staging and dxvk: the game hangs the system, the amdgpu kernel driver resets itself and you must shut down with power button. This game did work a month ago.
Distro:Debian GNU/Linux buster/sid
Kernel:5.0.0-rc3
RAM:8 GB
GPU Driver:4.5 Mesa 19.0.0-devel (git-8e26d53 2019-01-23 cosmic-oibaf-ppa)
GPU:Radeon RX 570
CPU:AMD Ryzen 5 1600 Six-Core
Distro:Debian GNU/Linux buster/sid
Kernel:5.0.0-rc3
RAM:8 GB
GPU Driver:4.5 Mesa 19.0.0-devel (git-8e26d53 2019-01-23 cosmic-oibaf-ppa)
GPU:Radeon RX 570
CPU:AMD Ryzen 5 1600 Six-Core