HelloMyNations
Published
Grand Theft Auto V
Tinker Steps:Switch to experimental, Set launch options
WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" DXVK_ASYNC=1 WINE_FULLSCREEN_FSR=1 gamemoderun %command%
Instability:Not Listed
Out of memory crashes after a few hours, which I mostly fixed with the HeapAdjuster patch/mod
Recently my game started crashing when using mangohud, so I'm not using it as of now. Mods work, except RagePluginHook for now. OpenIV modifications work if you give OpenIV nessecary dotnet dependencies.
Proton Experimental
Distro:Arch Linux
Kernel:6.3.4-zen1-1-zen
RAM:64 GB
GPU Driver:NVIDIA 530.41.03
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 5 5600X 6-Core
Proton Experimental
Distro:Arch Linux
Kernel:6.3.4-zen1-1-zen
RAM:64 GB
GPU Driver:NVIDIA 530.41.03
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 5 5600X 6-Core
Post Scriptum
Tinker Steps:Custom Proton: GE
► Multiplayer
Overall (online):Didn't Work
As mentioned in a previous report, we need the correct .eac files to authenticate a connection to servers. Getting the sha1 and etag codes/keys from the Post Scriptum .eac files on windows did not work with authenticating connection with easyanticheat. What I did was copying the text content for the windows version of the .eac.metadata file to the wine version of the .eac.metadata file. Hopefully someone is able to figure it out in the future.
Custom Proton: GE-Proton7-49
Distro:Arch Linux
Kernel:6.3.4-zen1-1-zen
RAM:64 GB
GPU Driver:NVIDIA 530.41.03
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 5 5600X 6-Core
Custom Proton: GE-Proton7-49
Distro:Arch Linux
Kernel:6.3.4-zen1-1-zen
RAM:64 GB
GPU Driver:NVIDIA 530.41.03
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 5 5600X 6-Core