
Taz
Published
The old notes say to use the Direct X executable - this was fine for 20+ hours but I decided to try Vulcan - several hours in and no issues. Your experience may vary - but my go to launch is now:
eval $( echo WINEDLLOVERRIDES=ā€¯cchromaeditorlibrary64=ā€¯ gamemoderun mangohud "%command%" | sed "s/Launcher/LariLauncher.exe'.*/bin/bg3.exe'/" )
gamemoderun %command% -vulkan
Game hangs after intro without -vulcan as a launch option.
Just play Native
I've tried both Native (which worked brilliantly - thanks feral) and via Proton and frankly the native version is so much crisper.
I mean 'crisper' in the sense there is no rubbish advertising as soon as you hit the launcher. There is no spammy advertising when you actually reach the main screen of the game. It's simply clean - as a game should be.
I have several mods loaded with no issues whatsoever. So all good on that front.
Seriously - unless you have a reason to use Proton (and I'd be hard pressed to find one apart from the fact it's the cool kid on the block these days) just use native. Linux thrives on native games like this and via Proton it was a reasonable degredation in performance. The fact Windoze gives you spammy ads just makes the whole thing a no brainer for me.
Game won't launch on Arch/Arch based systems
I've tried all launch options available to me - on and off in combination - I've tried experimental, GE, Proton beta. The game won't launch.. I keep getting the error "CreateDXGIFactory: FAILED" and have spent hours on this. Note: it works fine on a Mint based system; it seems only Arch and Arch based are effected.