
VoidVenom
Published
170fps most of the time. Infrequent but noticable drops to 60, correlated with audio crackling. Likely due to data loading.
%command% +com_skipBootSequence 1 +r_renderAPI 1
Only ocurred alongside framedrops, likely the game/engine itself and not Proton.
Fairly present gaps between adjacent object surfaces (e.g. gaps in pipes or walls where triangles meet). May not be observable on 1080p or below. Fairly unobtrusive if you don't go looking for them.
Very rare crashes. Likely the game, not Proton.
At minimum, +r_renderAPI 1
is a must. Game runs very poorly with DXVK on AMD, forcing Vulkan is much smoother.
Display-max FPS most of the time. Infrequent but noticable drops to ~60FPS, correlated with PulseAudio crackling.
%command% +com_skipBootSequence 1 +r_renderAPI 1 -nativevulkanloader
Only ocurred alongside framedrops, likely an issue with PulseAudio
Fairly present gaps between adjacent object surfaces (e.g. gaps in pipes or walls where triangles meet). May not be observable on 1080p or below. Fairly unobtrusive if you don't go looking for them.
Very rare crashes. Likely the game, not Proton.
If using an AMD GPU, force the use of the game's native Vulkan backend with these options: %command% +r_renderAPI 1 -nativevulkanloader
. Runs very poorly with DXVK by default.