
Cherub VII.
Published
Used DSFix and "PROTON_USE_WINED3D9=1 WINEDLLOVERRIDES="dinput8=n,b" %command%" as launch options
Occasional input lag. Annoying, but neither consistent nor game-breaking. Sometimes random FPS drops even without any movement, they'll stop after a few seconds.
Game ran completely stable up until the bossfight with O&S. The game randomly crashes directly after the cinematic during the fight (before the player is able to control the character again), which is extremely annoying since this is one the worst possible points to crash in the whole game.
It may sound harsh, but the crash in the middle of the fight of O&S is ruining the whole game experience. I played this game several times before, but it seriously brings the game down. The way it is, I do have to beat one of O&S and then pray the game doesn't crash on me. This is absolutely unacceptable. I will put this game on hold until I can reliably get through the cinematic.
The overwhelming majority of this game runs great. No FPS issues or graphical bugs, no tinkering needed. There were occasional freezes throughout the game (like one every 5-10 hours), but they were manageable. Except for two areas - a trip on a boat in a very cold place late in the game, as well as the final boss of the game. Frequent system freezes occured to me in those two parts.
Through the first, I could get with several retries. For the final boss I had to switch over to Windows, since it was absolutely not manageable. This is apparently an error related to AMD graphics cards that may occur on some linux systems and with some games (amdgpu: ring gfx_0.0.0 timeout). It seems very hard to pinpoint and reproduce, so most people would probably not even experience it. Those who do, however, should seriously consider switching over to another system for the two gameplay segments I mentioned.