
Bambi
Published
Life is Strange is an amazing game. Experieincing it on the steam deck is on another level.
The steam deck can run all the graphical options on the highest settings while maintaining a steady 60 fps. It's setup for a great experience for a first playthrough or for replaying it again. No control settings or anything needed to modify this installation to get it up and running.
I did run into an empty setting in the graphics area but I'm not too sure what that was meant for. Other than that I saw no bugs.
The game required some tedius tinkering in the game binding settings and fixing some camera issues. After that it is a solid experience.
I would load the game and the camera would rotate on the horizontal axis.
The joystick does not work in the settings menu. The regular journal menu works just fine.
The game opened just fine through steam on deck. My main issue was the camera nonstop spinning. I had to unbind the axis of look left and right along with binding the up and down camera view to the dpad up and down to stop all spinning. I also rebinded some of the controls to match the original configuration of an xbox controller. I also recommend enabling the right touchpad to be a mouse and clicking as a left click to navigate the settings menu. There is an issue when trying to adjust these configs as the window to rebind is very small and has to be done almost instantaneously with a left click.
I tried to lower the graphics settings to see if performance increased and to see if battery life would improve but no noticable difference was shown. FPS was in the 40s-50s.
The triggers on both sides were read incorrectly, i.e. right trigger was read as left and vice versa.
There was an issue with the game not enabling controller support right away so I had to use the touch screen to navigate to the settings and enable controller support. There was another issue where the right trigger and left where misinterpreted as the other. I didn't adjust anything from the controller schema other than to allow for the back buttons to be used.
Other than that the game ran very smoothly and can be played for about two hour on a full battery as 50% was showing an hour. So not the longest experience on battery but was very enjoyable for the time it was.
With the guidance of MichaelP84 on where to find the correct folder I was able to get it working from just creating one file. I was able to get it to launch directly through Decks native steam game mode. The config they listed wasn't enough to get it to launch but with configs of my own, which I will list below, was able to get it to run as well with cutscenes. There is purple text, I'm unsure how to fix it.
/steamapps/compatdata/6310/pfx/drive_c/users/steamuser/Application Data/The Longest Journey Make the file here. For Preferences.ini [Preferences] SfxVolume=0.878378 VoiceVolume=0.855856 MusicVolume=0.873874 bool_Subtitles=1 bool_AprilHighRes=1 bool_ShadowsOn=1 bool_AllowFastForward=0
[DirectX] GfxDriver=display int_BitDepth=16 bool_IsDoubleBuffer=0 bool_UseHardware=0 bool_StartFullscreen=1 bool_ForceSingleBuffer=1 bool_ShadowsOn=1
Purple/Blue text on main menu and pause screen. white box on exit menu.
Running the game on the native steam application you can avoid the white box exit or if you wish use the steam deck keyboard to press 'y' or 'n' to exit or not.