
GIRL CHILD REVOLUTION
Published
ENDLESS Space 2
Battery Performance:
forced it to run on 40hz, i feel like it gave about an hour of extra life
Graphics:Other
any non-rendered cutscene that played was flipped upside down, ie the colonization and intro/outro cutscenes
i believe the flipped cutscene issue is entirely on my end and i have not tried to fix it just yet. besides that and the occasional momentary performance tank at the start of lategame turns, the game runs flawlessly and i find it way more relaxing and accessible to play than on a pc
Proton 7.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
MONSTER HUNTER RISE
Installs:Yes
Opens:Yes
Starts Play:No
tried default steam play, experimental proton and most recent stable version
Proton 7.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405