
XENA
Published
Even with these bugs, I was able to play the game at 60 FPS, which is fine in my opinion.
gamemoderun %command%
Sometimes the game texture just decide to jump all over the screen if the game was run at higher refresh rates.
During the demo, I have noticed that the game did not like been run above 120hz (textures going all around and constant crashs), so I had to set the game to 120hz and cap it at 120 FPS through in-game settings. Upon the final release I was able to run it flawlessly at 144 FPS. Gamemoderun was mandatory because the game would run at 20 FPS while in some specific levels if not activated. When I reached the penultimate level, I had the same problems of the demo reapearing (textures going all around and constant crashs), but this time I had to cap it to 60hz/60 FPS through the in-game settings.
gamemoderun %command%
The game did not like being run at higher refresh rates, textures would go all over the screen sometimes.
Gamemode is mandatory in some levels. Recomend to cap the game at 120 or even 60 (both refresh rate and framerate limit) through in-game settings to prevent crashes and textures going nuts.