FateWolf
Published
Brawlhalla
Tinker Steps:Set launch options
PROTON_NO_D3D11=1 PROTON_NO_D3D10=1 %command% -nod3dx9
the game has a native OpenGL renderer
Proton 8.0-4
Distro:Fedora Linux 39 (Workstation Edition)
Kernel:6.1.57-200.fc39.x86_64
RAM:6 GB
GPU Driver:4.2 Mesa 23.3.0-devel
GPU:Intel Mesa Intel HD 2500 (IVB GT1)
CPU:Intel Core i3-3240 @ 3.40GHz
Proton 8.0-4
Distro:Fedora Linux 39 (Workstation Edition)
Kernel:6.1.57-200.fc39.x86_64
RAM:6 GB
GPU Driver:4.2 Mesa 23.3.0-devel
GPU:Intel Mesa Intel HD 2500 (IVB GT1)
CPU:Intel Core i3-3240 @ 3.40GHz
SMASH LEGENDS
Tinker Steps:Set launch options
%command% -force-glcore
► Multiplayer
Overall (online):Excellent
Proton 8.0-4
Proton 8.0-4
SMASH LEGENDS
It's running very good, the problem is my poor computer, but the game is running good. It has a OpenGL backend Renderer
Tinker Steps:Set launch options
%command% -force-glcore
► Multiplayer
Overall (online):Excellent
The game supports OpenGL backend is just run with -force-glcore argument
Proton 8.0-4
Distro:Fedora Linux 39 (Workstation Edition)
Kernel:6.1.57-200.fc39.x86_64
RAM:6 GB
GPU Driver:4.2 Mesa 23.3.0-devel
GPU:Intel Mesa Intel HD 2500 (IVB GT1)
CPU:Intel Core i3-3240 @ 3.40GHz
Proton 8.0-4
Distro:Fedora Linux 39 (Workstation Edition)
Kernel:6.1.57-200.fc39.x86_64
RAM:6 GB
GPU Driver:4.2 Mesa 23.3.0-devel
GPU:Intel Mesa Intel HD 2500 (IVB GT1)
CPU:Intel Core i3-3240 @ 3.40GHz