OmegaPhlare
Published
Works great. The startup video (and possibly all video) is skipped, otherwise no issues.
Has a launcher window without controller input. A big 'Start game" button can easily be tapped with touch input.
The startup video is automatically skipped. Continues to the title screen.
Great improvment. It didn't work many months ago, but now it just works without any experimental updates.
Video playback and animated CG are broken. Player name input broken. Otherwise, the game works.
Startup video fails to be shown: only appears as white screen but does play audio. Static images are fine, but any animated backgrounds do not display. Animated background of the main menu does not display, appears as black background.
Unable to see mouse cursor. Input loses focus immediately after I begin typing with On-Screen Keyboard into the text input box at beginning of a new game, leaving me unable input a name longer than 1 character.
Because this is a visual novel game, the broken video/animation features and inability to input a player name make this a bad experience even while the game can still work without them.
Works great.
It's a good example of what mouse-driven visual novel games should play and feel like.
Game works okay. Designed for KB/M. Player-made triangles have z-fighting texture. Unpleasant if you constantly work with them.
Player-made triangles have a texture issue where there is z-fighting on the triangle
Developer fixes are needed. The game would greatly benefit from native gamepad support and official layout.