
UjinT34
Published
Uplay launcher fails to restart itself after autoupdate. Uplay overlay doesn't close and causes graphical issues if opened.
Forced default proton
Native version stops rendering next frames without mouse activity.
Proton-6.5-GE-1 GloriousEggroll
Backup Launcher/eg2.exe and copy bin/evilgenius_vulkan.exe to Launcher/eg2.exe
VSync causes mouse lag
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 WINEFSYNC=1 VKD3D_FEATURE_LEVEL=12_1 VKD3D_CONFIG=dxr11 mangohud %command% -dx12 -skip_launcher
randomly hangs with "Warning: The game hasn't rendered a frame from us in over 10 seconds" messages in the console
RT option is available with Proton 7.0-4 and PROTON_HIDE_NVIDIA_GPU=1 but does nothing. It is greyed out with GE.
Works fine
Requires manual restart after resolution change. Crashes otherwise
Runs flawlessly with performance governor: sudo cpupower frequency-set -g performance
The game doesn't work well with intel's powersave governor. It actually runs two times slower with 50% cpu load. Fixed with "sudo cpupower frequency-set -g performance"
Easy Anti-Cheat fails to start
Rare texture flicker and missing animations
Controller is not detected after disconnecting-reconnecting
The game was activated on UPlay account and it was linked long ago. UPlay launcher might not start the game automatically after the self-update.
Some stutters when turning around
Stutters even with 50+ fps and GSYNC
Runs perfectly after a long initial startup time
Very long start time, no reaction to headset movement and controllers for some time after the start.
The game has unexpectedly long load time before. After initial load desktop window shows the game but the headset still show the loading splash screen. About a minute later the game starts to react to the inputs and is fully playable with the headset.
Tested with HTC Vive