
Smarticus
Published
Getting the MF bits set up were easy. There are some differences in paths for steam depending on distro.
Textures take a few seconds to load nothing crazy.
A bit of slowness between zones nothing unbearable.
Starting out I had to reset the game's profile due to a few crashes. Once that was done its as stable as any other game.
MF files needed to be installed (as everyone mentioned) to get past one of the intro quests. Once that was done and a reset of failed other fixes seems to be good.
I would have preferred 2k continuing making linux ports but this will do.
Worked acceptably before "Age of War" patch. Now DOA.
eval $( echo "%command%" | sed "s/Launcher\/FuncomLauncher.exe'.*/ConanSandbox\/Binaries\/Win64\/ConanSandbox.exe'/" )
I have tried multiple versions of proton with "experemental" being the only one to get to the initial menu. After I click start single player game it will load the loading screen then dies. Logs show. [2023.07.04-14.32.47:730][669]LogWorld: Bringing up level for play took: 0.414435 [2023.07.04-14.32.47:731][669]LogLongPackageNames:Warning: URL: :0//Game/Maps/ConanSandbox/ConanSandbox: Name may not contain the following characters: : [2023.07.04-14.32.47:734][669]LogOnline:Warning: STEAM: No game present to join for session (Game) [2023.07.04-14.32.47:734][669]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000 [2023.07.04-14.32.47:735][669]CharacterListProxyLog:Warning: Character list load failed; pretending we found zero characters because no playerId was passed. [2023.07.04-14.32.47:740][669]Login:Display: [FunCombat_PlayerController_C_0 None] User [] logged in. [2023.07.04-14.32.47:740][669]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
I have also tried with a new game same result.
Surprisingly Funcom did not break it for linux with the new "Age of Heros". I only played for about 10 minutes but it was working.
Enshrouded installed without issues took a bit to compile the vulcan textures something like an hour or so. Once it had them game runs well
Very minor
switched to windowed and it ran great.
Only played for about 10 min worked great. The previous demo would not get past character creation so this is an improvement for me.
Booting into the game turns into Chaos. Looks like the meshes are expanding and contracting in a storm of meshes.
exited to see it play soon.
Looks like a memory leak
2025-02-14T08:22:49.559891-07:00 deskbirb kernel: oom-kill:constraint=CONSTRAINT_NONE,nodemask=(null),cpuset=/,mems_allowed=0,global_oom,task_memcg=/user.slice/user-1000.slice/session-c2.scope,task=NMS.exe,pid=38443,uid=1000 2025-02-14T08:22:49.559893-07:00 deskbirb kernel: Out of memory: Killed process 38443 (NMS.exe) total-vm:29750912kB, anon-rss:27719624kB, file-rss:224kB, shmem-rss:23936kB, UID:1000 pgtables:56220kB oom_score_adj:0 2025-02-14T08:22:49.606290-07:00 deskbirb systemd[1]: session-c2.scope: A process of this unit has been killed by the OOM killer. 2025-02-14T08:22:50.699726-07:00 deskbirb steam[8284]: pid 38354 != 38353, skipping destruction (fork without exec?) 2025-02-14T08:22:51.072995-07:00 deskbirb steam[8284]: Game Recording - game stopped [gameid=275850]