
CyberDNIWE
Published
Gothic II: Gold Edition
Videos are not shown by default and KB+M controls are not ideal. However, all is fixed by installing Union + zGamepad mods via workshop.
Control Layout:Switch To Gamepad
Graphics:Other
Videos do not play. Install Union mod from workshop to fix.
Windowing:Size, Other
Initial launch had only half of screen visible. Navigating to ingame graphics setting and setting correct 1280x800 resolution fixes it permanently.
Input:Controller Mapping, Other
Default KB+M sttings are crap. Install zGamepad mod from workshop to have proper gamepad support.
For best console-like experience:
- Opt into Gothic 2 Workshop Branch to enable one click installing of mods
- Launch the game once and set display resolution to 1280x800
- Subscribe to Union and zGamepad mods
- Set controller layout to Default Gamepad
- Launch the game choosing mod launcher after hitting PLAY
- Hit PLAY once in mod manager
played on SteamDeck
Proton 7.0-3
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-3
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Yakuza Kiwami 2
Dropped resolution to
Stable **40fps** out of the box, Close-to-stable **60** fps with ini tweaking & community patches
Tinker Steps:Switch to experimental, Set launch options, Changed configuration
WINEDLLOVERRIDES="dinput8.dll=n,b" MANGOHUD_CONFIG=fps_limit=30,no_display mangohud %command%
Dropped resolution to 960x600
and used steam's FSR
- Run the game once and turn off SSAO, Shadows and Geometry setting to lowest/off values in
Advanced
settings - In
graphics.ini
located at/home/deck/.local/share/Steam/steamapps/compatdata/927380/pfx/drive_c/users/steamuser/AppData/Roaming/Sega/YakuzaKiwami2/
change the the appropriate lines as follows:resolution_x=960
resolution_x=600
- `render_scale="1.000"
field_of_view
=28aa=2
- Keep a copy of this config somewhere because every time you change graphics settings the game will overwrite everything to initial values
- Installed Silent Patch to help with frame pacing issues
- In steam's game settings set the custom command to
WINEDLLOVERRIDES="dinput8.dll=n,b" MANGOHUD_CONFIG=fps_limit=60,no_display mangohud %command%
- Futher helps frame pacing when steam performance overlay is not on
Performance:Slight Performance Problems
60 fps target
- Has some occasional slowdowns in crowded areas at worst to 50 fps
40 & 30 fps targets
- Flawless
Works perfectly out of the box, but can't really hit 60 fps. Has resolution slider in game, but FSR upscaling is far more superior (thus .ini tweaking needed). This game is not a great port to PC, so there are few community patches that fix some port-related issues. To use them, custom launch command is needed to hook a dll.
Proton Experimental
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton Experimental
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405