Black Sand Drift 6 years ago
Borked
Deck Verified StatusUnknown
Chromebook Ready StatusUnknown
Natively Supports:
Show Minimum Requirements3 Reports
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The game opens, but when the map loads the game continues with audio and an error appears on the screen.
Tinker Steps:Custom Proton: GE
Installs:Yes
Opens:Yes
Starts Play:No
The same problem users reported below, with proton default and proton-ge :(
Custom Proton: GE-Proton7-28
Distro:Manjaro Linux
Kernel:5.18.14-1-MANJARO
RAM:8 GB
GPU Driver:NVIDIA 515.57
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:Intel Xeon E5-1650 0 @ 3.20GHz
Custom Proton: GE-Proton7-28
Distro:Manjaro Linux
Kernel:5.18.14-1-MANJARO
RAM:8 GB
GPU Driver:NVIDIA 515.57
GPU:NVIDIA GeForce GTX 1050 Ti
CPU:Intel Xeon E5-1650 0 @ 3.20GHz
>noderunner_(1068 reports)
>noderunner_ (1068 reports)
Borked
Crashes before the gameplay starts.
Distro:NixOS
Kernel:5.0.13
RAM:16 GB
GPU Driver:NVIDIA 418.56
GPU:NVIDIA GeForce GTX 1060 3GB
CPU:Intel Core i7-3770 @ 3.40GHz
>noderunner_(1068 reports)
Distro:NixOS
Kernel:5.0.13
RAM:16 GB
GPU Driver:NVIDIA 418.56
GPU:NVIDIA GeForce GTX 1060 3GB
CPU:Intel Core i7-3770 @ 3.40GHz
Luis(47 reports)
Borked
It launches, but once you start a new game, it crashes and shows: FATAL ERROR in Vertex Shader compilation ShaderName: sh_hue
memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_o_shader_start_hue_Draw_0
Distro:KDE neon User Edition 5.13
Kernel:4.15.0-34-generic
RAM:6 GB
GPU Driver:NVIDIA 396.54.05
GPU:NVIDIA GeForce GT 1030
CPU:Intel Core i5-2400S @ 2.50GHz
Luis(47 reports)
Distro:KDE neon User Edition 5.13
Kernel:4.15.0-34-generic
RAM:6 GB
GPU Driver:NVIDIA 396.54.05
GPU:NVIDIA GeForce GT 1030
CPU:Intel Core i5-2400S @ 2.50GHz