No problems, works as it should with no tinkering
Convert music from WMA to OGG
cd ~/.local/share/Steam/steamapps/common/Oozi\ Earth\ Adventure/Content
find -name "*.wma" -exec bash -c 'ffmpeg -i "{}" -q:a 10 "${0/.wma}.ogg"' {} \;
Thin white border
converted all media files from wma/wmv to vorbis/theora like described below by "Newbyte *gurka.se"
only shows an xna error
didn't test the workaround posted below
All right, this game can run almost perfectly without any .NET or other rubbish, there's just one quirk (at least in my case): you need to convert the WMA/WMV files to Vorbis and Theora. Thanks to the FNA creator flibitijibibo, there is a script that does this for you (as long as it is run in the right location, in the case of this game the game's "Content" directory). It can be found here: https://gist.github.com/flibitijibibo/c97bc14aab04b1277d8ef5e97fc9aeff
Note that this script assumes that you have ffmpeg compiled with WMA/WMV support (which it is on many distributions) and bash installed on your system.
Now, does it run flawlessly after this is done? Actually, mostly yes. I played the first two levels and challenge levels. The audio right at the start of each level sounds a bit off to my ears (that might just be how the game is set up however), but aside from that I noticed no audio nor video issues whatsoever. The fullscreen toggle seems to be inverted, that is, ticking the fullscreen box disables fullscreen and unticking it enables it, and for me there is a tiny black bar at the top of the screen when in fullscreen, but the issues end there.
On startup an error message appears, and after closing it the game does too.
Running .net 40 twice (second run click repair button)through winetricks enables the game to work, no music playing at all though even with xact, other sounds are as normal.
Does not start at all, no reaction.
Simply doesn't display anything (no black screen, no error message, just...nothing after "now preparing to start")