


Working fine on linux.

Keyboard binds are not configurable on Linux.
Keyboard input mapping is not supported
The game experiences some FPS issues, but it's inconsistent.
Rarely crashes, but this is also an issue on Windows

完美運行,不需調整。
Works perfectly, no adjustments needed.

Some boss descriptions before battles were cut off, maybe due to 720p resolution.
In 33h of gameplay I had one crash when game wanted to show end credits. Other than that it was pretty flawless. I used touchscreen a lot to navigate the menus, as that was most comfortable (the menus don't support controllers as it's mobile port).
When SD is put in sleep mode the game still counts game time, so my in-game saves say I have hundreds of hours of playtime ;)
Other than that it worked perfectly fine.

Use a FPS limiter rather than the game vsync to avoid massive stutters
Perfromance problems when in game v-sync is enabled
Steam Input support is wonky
Steam Input support is a bit wonky and won't let you properly rebind controls, nor will it work correctly if you remap it through the controller layout. The only way to remap the bindings to your liking is by using an external controller (only tried Xbox) and disabling Steam Input, it'll then let you remap normally through the in-game menu. The catch is, if you go back to Steam Input after this (like using handheld mode), the game will not recognize the new inputs properly, so you have to commit to either Steam Input and default bindings, or your custom bindings but external controller only, or take a minute to go into the in-game menu and remap/reset the bindings everytime you switch between input methods.