


60fps at native res using 8w by limiting TDP to 4w
Frame rate is consistent, but frame pacing can be weird. Pausing briefly can fix it.
the game wasn't in the highest resolution possible for the steam deck and there were black borders on the side, so i changed the video settings for that

I only tried out the demo, not the main game, so it is possible compatibility differs. However, the demo is updated alongside the main game so I doubt it.

Without using Proton-GE, the game's pre-rendered cutscenes (possibly only the intro?) do not display as they use Media Foundation, which is only supported in GE as far as I know.

Game plays well so far, however opening cutscene doesn't play properly
The game's intro cutscene "Attract" does not play in-game. The music will play, but it's not part of the video file, and a default TV waiting for broadcast placeholder image will be shown, the cutscene transitions and then fails to continue playing entirely, and automatically skips instead of crashing.
Other cutscenes may also be effected, but ones that run in-engine seem to work fine.

Absolutely flawless on steam deck, desktop linux should be the same