Game freezes time to time some of them cause crashes.
Freezes mid game time to time
Had to be host
Had to switch to Forced Experimental. Crashes 2-3 minutes into game with default proton
weird 1frame glitches
Crashed while playing for like 2-3 minutes
Bad ass funny bugs
Had fun and the bugs made it funnier
ravioli certified
Everything runs smoothly at first but after around 2-3 minutes frame freezes.
PROTON_USE_WINED3D=1 %command%
A lot of performance problems, could be due to my hardware. Was able to get it playable when turning down resolution though.
Crashes if not host
Crashes at the end of level if not host
There is an annoying UE-Engine prompt at the beginning but overall (on the right proton verson) it works as expected
switch to 8.0-5 as both experimental and GE didn't work properly
works flawlessly
low graphics + 5 wt out of 15 in tdp limit
gyro is hero, cant pickup items without it
flawless
Seemingly better than Windows
My partner (running Windows 11) was crashing constantly, while my experience was flawless, somehow...
PROTON_USE_WINED3D=1 %command%
every single texture in the game was black
Missing textures still persisted
Asks for UE4 prerequisites, doesn't launch afterwards
Crashes randomly every few minutes. Seems to be working well otherwise.
Great game, works wonderful on steam deck, I disable the right track pad click to help move objects around without major discomfort
The game will sometimes freeze, but further no other performance impact
After several multiplayer sessions, the frame rates drop randomly down to 10-15 FPS. Some times the game recovers back to 60 FPS but most of the time requires a restart to fix frame rates.
Some random UE4-error game freezes and eventually crashes.
The game runs smoothly but you may be annoyed that the game crashes when you are not hosting a lobby.
if I didn't host the game it always crashed after the level ended.
The UI works, but the actual game doesn't render.
The game displays a black screen on the menu and in-game (both on High and Low graphical quality). Only the interface gets displayed. This might just be because my GPU is below the minimal requirements of the game; I don't have a Windows dual-boot setup to test whether the issue is simply caused by my potato gaming setup.
Extreme Frame drops in middle of multiplayer sessions
Significant Frame drop
Its starts from 100 FPS and then the frames drop to around 8 to 10 FPS
The game is really an interesting one and is defenitely not a game that requires a ton of hardware. It is very simple and should run fine on any basic computer. It is frame drops in middle of the games that make it look bad especially the fps drops in multiplayer sessions made it unplayable. In single player you coul drop from 100 fps to 60 and in multiplayer it goes to 8 to 10 fps.
Epic
Similar or better performance compared to windows
Sometimes crashes on multiplayer exit, but that also happens on windows
Movable objects often morb out of existence for everyone but the game's host
Works just as bad as on windows; enjoyable