

The game seems to be broken on Linux (Ubuntu 24.04) with AMD Mesa drivers using Proton Experimental: the videos do not play and it just get stuck with a black screen. However, it works fine with GE-Proton9-25

Okay I am not sure, but I work consequently with a LTS kernel, there fore a nvidia-open-dkms driver.
DXVK_ASYNC=1 PROTON_USE_WINED3D=1 %command%
In the underground textures in the depleted area are flickering with red and other colors artifacts.
laggy movement of drones,
Moving the camera in undepleted area where the textures is totally black, produced a crash
As mentioned above, I using the nvivia-open-dkms driver to be able to work with a LTS kernel, maybe I produce some issues others wouldn't experience.
I will keep looking to get the game more smoothly.
Rendered cutscene and tutorial videos are black.

Game runs; performance is a little low but is likely due to being an early access title.
nativevulkanloader
Stuttering drone movement
Game opened and hung on a black screen with other launch options.
DXVK_ASYNC=1 PROTON_USE_WINED3D=1

DXVK_ASYNC=1 PROTON_USE_WINED3D=1 gamemoderun %command%
game runs, but when swtich to underground it freezes.

The patch just after 0.92.54 fixed launching issue.

Besides some small artifacts on the lunar surface, the game runs very well. No other issues.
There are some small artifacts on the lunar surfaces, mostly visible during daylight.

Mouse input was not detected. Fixed by using Gamescope.
The game crashes after a few minutes. I have not been able to complete the tutorial after ~20 attempts. I've tried everything I could think of to solve it, nothing has worked. Using Proton 9, Proton Experimental or Proton-GE did not change anything. Gamemoderun did not help. DXVK_ASYNC=1 or PROTON_USE_WINED3D=1 did not work. I am using the latest Nvidia drivers. Limiting FPS and setting graphics to minimum did not help.

Text is quite small but not unreadable
I was able to launch the game and launch the demo but then it crashed
At the moment the games is capable of launching but keeps crashing for me, I'll be waiting a little bit to relly play this on the deck.

Patch 0.92.54 prevents game from running.
Launching game just hangs in the background with 0% CPU activity.
Tried running with Proton Hotfix and Proton 9.0-2 but the same behavior.

Most non-header text is illegible. This includes things like resourse counts and game objectives.
Game works and might technically be playable but it would not be an enjoyable experience. Text is not legible in many areas, camera control is lacking, all key prompts are for kbm.

It seems to be working with default settings. Pretty Nice!
It chrashed after 4 hours. But it could very well be a "normal" crash since its still early access.

AMD_VULKAN_ICD=AMDVLK gamemoderun mangohud %command%
No more artifacts after switching to AMDVLK driver

Works as intended.
Occasional tutorial / hints video not being displayed, but this could be a missing codec issue.
Game works perfectly fine with the exception of some hints/tutorial video's not being displayed correctly, but this is as described being a missign codec issue.

DXVK_ASYNC=1 PROTON_USE_WINED3D=1 gamemoderun %command%
Heavily flickering shadows without PROTON_USE_WINED3D. Some still remain, but minor. Some performance impact from PROTON_USE_WINED3D.
While using standard default proton works, the texture tearing happens a bit more requently. Using GE it is allot more stable.
ENABLE_VKBASALT=1 vk_radv gamemoderun mangohud %command%