The game script breaks when triggering the rewind mechanic for the first time during the tutorial. After that all input stops working.
The audio is also out of sync during the game logos, but only on Proton 8.0-4; it seems to play propeely on 7.0-6.
Rewind mechanic is broken on linux
The rewind mechanic gets stuck in its rewind animation and you cant do anything but exit the game
Doesn't run on Deck - broken controls and game-breaking freeze.
Most of the game pad controls don't work, and if you try to bind keyboard buttons to the game pad, some buttons will stop working when you tab out of the game. Able to launch the game and tutorial, but freezes permanently on the game's first (mandatory) rewind. Tried running with forced experimental Proton and the problem persisted. Refunded and bought on iOS instead.
Although the game loads cleanly and graphics and audio appear to be up and running, the game won't work for Linux users.
Game would not start up with gamepad connected.
Game gets stuck at rewind step at stage 0 and cannot progress further. The rewind audio continues throughout any attempt to reload the stage and start again and the rewind button is unresponsive. Game is basically hosed at this point.
This game could be native but the issues with gamepads and the broken stage mean this Unity build is probably a Windows-only game uniless the developers take steps to make the Mono assemblies properly cross-platform.