


FPS Drops occurr in-game when a large amount of the user-interface text/font is being displayed (both gameplay/ui and menus) at once.
FPS Drops occurr in-game when a large amount of the user-interface text/font is being displayed (both gameplay/ui and menus) at once. This can happen from anywhere from changing some of the settings (60+ locked to 30-35 FPS when adjusting display settings in menus) to in-game FPS drops due to the boss HP bar and number values being displayed.
It seems that whatever method used to load the text and localization (located in the res/ folder) causes massive FPS drops when a lot of characters are on screen or being loaded/altered at once. For example, any of the score tally/totals, the boss HP, spell card names, etc. This seems to tank FPS regardless of hardware and does not happen with the same hardware on Windows.
My GPU isn't Vulkan compatible, so I added "PROTON_USE_WINED3D=1 %command%" in Set Launch Options.
Game crashes if Fullscreen and V-Sync options are applied at same time.
Game won't launch if DXVK is not disabled. using "PROTON_USE_WINED3D11=1 %command%"

Perfect once DXVK is disabled
Heavy lag ingame if DXVK is not disabled