


Weird crash issue might be due to my setup, but otherwise runs fine!
Seems to happen with all MZ/MV games - colours will randomly invert, then game will crash.

fps depend of the room, it can go from 30fps to 10
can be enjoyed on steam deck, if you don't mind fps or battery life

flashlight were mapped to L-joystick left, which is weird. Can be remapped to back buttons.
fps lag on some scenes (around 10-15 fps)
proton 6.3-8 seems to work nice on most of the rpg maker games.
Played with Proton Next (7.0-5) and FPS can drop sometimes but It will not ruin your overall experience
Couldn't use the lantern on my xbox 360 controller
FPS drops to 15 while walking through detailed places
Feels a little "clunky" but It's playable
Half of the window doesn't render properly.
Half of the screen doesn't render properly and it's impossible to play due to half the information that is presented to you is missing, only main menu has no problems. Tried multiple versions of Proton but all versions seem to have this issue.
runs perfectly fine
Fine experience
Locked to 30FPS for some reason
Full play-through with keyboard
I tried few different environment variable and proton version, but i'm stuck at 30 FPS. Additionally only Proton 5.0-10 offer near-stable 30 FPS while different version have less stable FPS.
P.S. Use "F2" to show FPS/ms.
Near-stable 30 FPS is acceptable, but this game run stable 60FPS on Windows (so i decide to use Windows).

PULSE_LATENCY_MSEC=60 solves audio issues
Played for a few minutes. The audio crackling can be solved with PULSE_LATENCY_MSEC=60 . The framerate is a bit lower than on Windows (I got stable 60fps on Windows, but 30ish here) but it's perfectly playable anyway.

PULSE_LATENCY_MSEC=60
Set the PulseAudio latency to 60 msec for best sound.

Fixed audio crackling with PULSE_LATENCY_MSEC=100 %command%
Works fine OOTB - some audio crackling that can be fixed. The game only opens in windowed mode, but initiating the window into fullscreen mode through my window manager served no issues.