

locked@30 fps

Text of items
Lots of stuttering, missing textures, etc.

I can't in good faith say that most gamers would enjoy the performance slowdowns in certain areas (generally outdoors).
Reduce the game down to LOW settings, then set FXAA to Medium, Textures to high, effects to Medium. It'll run mostly stable.
If the developers worked on optimization the issue I experienced could potentially be resolved.
в настройках игры ограничения в 30 кадров, средние настройки графики
на минимальных настройках плохая видимость
на минимальных настройках - мыло
зависание на загрузке

CryoUtilities 2.0 with 4 GB of VRAM
Item pick-up and tutorial pop-ups are too small
Crashes under DirectX 11 upon loading to main menu, but DirectX 12 works fine
Out of the box, the game will look and run trash, but it is easy to fix it. Install CryoUtilities 2.0 with recommended settings; 4 GB VRAM is a must. Everything is Low, except High Textures, Medium FXAA (!!!), and Medium Effects. Of course, FSR has to be OFF, otherwise, it is terrible. Lock refresh rate and fps to 40 - stays mostly stable, with some dips to mid-30s.
Train part of initial level is heavily laggy. Any outdoor part of the levels are laggy no matter the setting. Indoor segments run mostly fine.
Performance is generally unpleasant and is a major turn-off. Even on low it isn't consistent and does not run well.
Set graphical settings to low
The game freezes on the loading screen after the main menu if graphical settings are set to ultra by default.
Manually installed Microsoft Visual C++ Redistributables through steam desktop mode. Both X86 & X64.
Added to steam library, forced compatibility with proton experimental, ran both exe's to install. Ran the game and fixed the crashing on loading screens.
Fixed issues when MSVC++ installed
Random Heavy flickering when enabling FSR either via in game menus or via steam deck
7 fps when starting the game at the train. Fixed itself somewhat when i left the train
FSR does not work ok. May cause heavy flickering. Its the only way to play with raytracing. If you play without ray trace it works ok
Game is currently unplayable with the current graphical white screen glitch and poor perfprmance. ;(
After the crafting tutorial the screen goes almost entirely white with some black squares on screen. Note I havent tested the dx11 version yet.
Initial scene runs at 10-20 fps.
Performance issues on both versions of DX. Unsure if the graphics issues are present in both versions.
Note, repots on reddit indicate these issues are new to the game since the Enhanced version released.