
Uhnyuhn
Published
Proton 9.0-4
Proton 9.0-4
Deadlock
Tinker Steps:Set launch options
gamemoderun MANGOHUD=1 LD_PRELOAD="" %command% -dx11 -no_prewarm_map
Shader precaching sometimes got stuck but was fixed with launch options.
Proton 9.0-4
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.13-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.13-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz
Grand Theft Auto V
Tinker Steps:Switch to experimental, Set launch options
mangohud gamemoderun PROTON_BATTLEYE_RUNTIME=~/.local/share/Steam/steamapps/common/Proton\ BattlEye\ Runtime/ %command%
Split lock mitigation is disabled and BattlEye Runtime is Installed. Smooth experience until getting kicked. Don't care about single player but it seems to works fine out of the box.
Proton Experimental
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.4-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz
Proton Experimental
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.4-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz
Soldier Warfare
Launches into main menu but loading into level crashes game
Installs:Yes
Opens:Yes
Starts Play:No
Runtime Error 506 - Could not load image at line 23762. CWD:Z\mnt\8da5fc04-7f65-4bb0-ade1-58406eb0b9a8\SteamLibrary\steamapps\common\Soldier Warfare\Files LOAD IMAGE texturebank\341\m9se_N.dds,602,1,0
Proton 9.0-4
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.13-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Fedora Linux 41 (Xfce)
Kernel:6.12.13-200.fc41.x86_64
RAM:16 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i5-10400F @ 2.90GHz