
Rimuru Tempest
Published
Breeders of the Nephelym: Alpha
A D3D11-compatible GPU
Installs:Yes
Opens:No
(Feature Level 11.0 Shader Model 5.0) is required to run the engine.
Won't run on weak computers, despite running on Windows.
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
BustyBiz
White screen with default config
Installs:Yes
Opens:Yes
Starts Play:No
White screen with default settings
Launch options: PROTON_USE_WINED3D=1 %command%
allows the game to launch properly but it never loads and/or takes a massive amount of time.
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Crystal Maidens
Launch Flags:Use Wine D3D
PROTON_USE_WINED3D11=1 %command%
Performance:Slight Performance Problems
Slow to load new scenes
► Multiplayer
Overall (online):Excellent
Overall (local):Excellent
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Proton 6.3-4
KARDS - The WWII Card Game
Tries to install Microsoft Visual C++ and fails
Installs:No
protontricks 544810 vcrun2010 (and other years) wasn't enough.
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Monster Girl Island: Prologue
My system doesn't support DXVK, without it the game consumes endless RAM
Installs:Yes
Opens:Yes
Starts Play:No
Disabled DXVK in order for the game to load, I could play the initial exchange of words but as I proceeded to the next step, supposedly the 3d world the game starts to consume massive amounts of RAM, without earlyOOM the computer would've hanged.
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G
Proton 6.3-4
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-7-amd64
RAM:3 GB
GPU Driver:4.5 Mesa 20.3.4
GPU:AMD KAVERI (DRM 2.50.0, 5.10.0-7-amd64, LLVM 11.0.1)
CPU:AMD A6-7400K Radeon R5, 6 Compute Cores 2C+4G