graham
Published
Some minor missing textures and stuttering when generating shader cache, but apart from that the game runs well above my expectations.
Works perfectly apart from minor issues with online play when starting the game for the first time.
When starting the game for the first time, you'll need to toggle servers to find a game. The game will search infinitely for games but never pull up the server selection menu otherwise.
Game runs fine out of the box, occasionally crashes when loading the world. Console seems to suggest the game is running out of memory. I would suggest adding "PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%" to the launch options for the game, but I'm not sure if this is effective yet.
The game runs essentially perfect. Haven't tested gamepad support yet.
I experienced a few pops when I was in the starting area, but I haven't noticed any problems since.
Close to perfection with a few nitpicks I noticed across a few hours of play.
Very rarely. I only noticed this in chapter select.
During a history lesson, the fog turned black once, but only for a few seconds.
When I was testing my Switch Pro controller, inputs would stick frequently at crucial moments. The Dualshock 4 behaved very well, however.
After adjusting anti-aliasing and anisotropic filtering once, the game crashed roughly 10 minutes afterwards, but I have not been able to get the game to crash since.
The game is very close to native performance, I've been able to play the game extensively with only a few issues that generally do not impact playability. Was able to finish the game with multiple other players across the way.
Very playable, suffers from stuttering when shader cache is being generated for new areas, but this lessens over time.
Stutters when shader cache is being built, slightly lower FPS than running the game natively.