
sohumb
Published
Hades
Game crashes on selecting a save slot, yeah.
Installs:Yes
Opens:Yes
Starts Play:No
Render Thread crashed: System.NullReferenceException: Object reference not set to an instance of an object
at Game.Windows.NativeOpenGLEffect.SetTextureUniform (System.String uniformName, Microsoft.Xna.Framework.Graphics.Texture2D tex) [0x00014] in <1ac6c90db41a4a848897b1da4b243269>:0
at GSGE.DrawManager.ApplyParams (GSGE.RenderParams renderParams, GSGE.Code.Platform.IPlatformEffect effect) [0x001de] in <f4fcce09a3b743069e6339ac5cdf289d>:0
at GSGE.DrawManager.DoBegin (Microsoft.Xna.Framework.Graphics.BlendState& blendState, Microsoft.Xna.Framework.Graphics.DepthStencilState& depthStencilState, System.Boolean enableScissorTest, GSGE.Code.Platform.IPlatformEffect effect, GSG
E.RenderParams renderParams, System.Nullable`1[T] scaleMatrix) [0x00007] in <f4fcce09a3b743069e6339ac5cdf289d>:0
at GSGE.Rendering.RenderCommandBegin.Run () [0x00000] in <f4fcce09a3b743069e6339ac5cdf289d>:0
at GSGE.Rendering.RenderCommands.Run () [0x00540] in <f4fcce09a3b743069e6339ac5cdf289d>:0
at GSGE.DrawManager.Finish () [0x00018] in <f4fcce09a3b743069e6339ac5cdf289d>:0
at Game.Windows.OpenGLRenderer.RenderThread (GSGE.App app, System.IntPtr window) [0x0007f] in <1ac6c90db41a4a848897b1da4b243269>:0
at Game.Windows.Program+<>c__DisplayClass16_1.<Main>b__12 () [0x00024] in <1ac6c90db41a4a848897b1da4b243269>:0
Proton 4.11-9
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.3.0-2-amd64
RAM:80 GB
GPU Driver:3.0 Mesa 19.2.6
GPU:Intel UHD 630 (Coffeelake 3x8 GT2)
CPU:Intel Core i7-8850H @ 2.60GHz
Proton 4.11-9
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.3.0-2-amd64
RAM:80 GB
GPU Driver:3.0 Mesa 19.2.6
GPU:Intel UHD 630 (Coffeelake 3x8 GT2)
CPU:Intel Core i7-8850H @ 2.60GHz