
kittrz
Published
game is fully playable
playing in fullscreen had the game running at 45 fps for some reason, ran fine in windowed 1600x900
achievements seemed to not work
I could have missed something that led to my issues, haven't fully tested every possible thing
game is fully playable
switching tags in dwm made the game turn completely black and unresponsive, probably not a problem for anyone using any other window manager
I wasn't aware of serious mode in my previous report, so achievements aren't actually bugged, you just can't get them in any other mode. the performance issue also seems to have gone away so that might've been another thing on my end
PROTON_NO_D3D11=1 %command%
I had to change the launch options but I think that's because my graphics card doesn't support D3D11 (Or it could be the driver being weird too, I'm not sure), without the launch options it would close almost immediately after starting. Other graphics cards seem to work fine so it's probably mostly my weird setup.
Window dancing worked perfectly, and I'm using the Openbox window manager so it probably works with any window manager or desktop environment.
Crashes when choosing to begin the game
It gives this error after trying to start:
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shWater
memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_oOverworldWaterSprite_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oOverworldWaterSprite_Draw_0 (line -1)