
tycrek
Published
My GPU is not good enough for a decent experience, but anyone with decent hardware will be able to enjoy the game.
4.21-GE-1 GloriousEggroll
Sometimes models would take an extra half second to load into view when quickly looking around.
Had a few issues with dual monitors (1920x1080 & 2560x1080). Getting it to the ultrawide in i3-gaps is easy enough, although it took a few tries to get the game to recognize 2560x1080 as a valid fullscreen resolution. Eventually it did work though.
Running with an MX150, 2560x1080 resolution, using in-game "Performance" graphics settings, around 15-25 fps. Not exactly playable imo.
Trying to play around with the fullscreen settings using an ultrawide is quite difficult, but it is possible.
Multiplayer is not working (easy anti cheat error) with GloriousEggroll's release; awaiting a fix. Signing in to Xbox live is working with GE release.
I only tested Halo Reach
Only had minor stuttering with a lot of particles on screen, especially from waterfalls
Worked perfect right away. Only issue I had was that it picked my second monitor for fullscreen instead of my main one. To fix this, I just went to Windowed mode, moved the window to my primary monitor, and went back to fullscreen. Have not tried a controller yet but overall performance is great.
Very easy to get up and running using these launch options: `PROTON_NO_D3D11=1 %command%`. Game runs flawlessly after this.
Using: PROTON_NO_D3D11=1 %command%