roc
Published
Works well OOB. It does freeze after several hours. Otherwise, works great. MP untested.
Crashes after several hours of play.
Works well enough. Really don't alt-tab unless you have to. A lot of issues come with it.
I had one instance over about 10 hours where there was a ton of artifacting in the online lobby. When I rejoined it was gone. I noticed weird pink smoke spawning on me, and saw multiple hackers, so it may have just been them?
Make sure you run it in windowed full screen, not true full screen as it defaults to.
Alt-tabbing would sometimes make it so that the menus and UI would lock into either keyboard or pad inputs. eg it showing keyboard when you're using the pad or vice versa. Not a problem after you play for a while, but annoying early on. In Gnome, moving the window to different Workspaces seemed to fix it when it did happen.
Alt-tabbing sometimes acted as though it thought I hit F1 to enable the recording mode or whatever.
Has problems but fixable with different versions of Proton.
The trees and foliage have a weird flicker effect with Proton 5.13.
A specific hole would cause crashes on Proton Experimental and 6.3. Lighthouse Open hole 3 I think it was. Not sure if any beyond would have the same issue. Proton 5.13 fixed the crash for me.
A couple minor problems, but nothing that will affect your ability to enjoy the game!
It glitched out after awhile and the UI made it appear like save games were not saving. But reloading the game caused all the saves to appear again. So saving was working properly, it just didn't look like it.
The initial loading screen takes a very long time. After that, it seems fine.
Works great. Only had a problem with Alt-Tabbing, even with Borderless Window on.
Had to change it to a different workspace to easily switch windows.
Works great. Only had a problem with Alt-Tabbing, even with Borderless Window on.
Had to change it to a different workspace to easily switch windows.
Works great outside of those minor Alt-Tab issues.
Alt-Tabbing or Shift-Tabbing would sometimes cause freezes if not in it's own Workspace.
Unable to get it working at all with Native, Runtime, or Proton. :(
Pretty borked. "Works" with DX9 when only using Auto-resolves. DX11/Native/Runtime all won't start.
PROTON_NO_D3D11=1 will just allow you to skip the DX9 or DX11 prompt when launching.
PROTON_USE_WINED3D=1 will prevent some crashing. These usually happened while loading a battle and sometimes were persistent between full restarts of the game.
Mouse input would ocassionally point to the wrong location. Roughly a couple inches up-right of where I clicked in my experience.
Tons of crashes from loading screens. It seems like you get maybe 2-3 "free" loading screens. And then from there, maybe 50% chance on any given loading screen to crash. After battles seems the most likely crash annoyingly. That likelihood seems to increase the longer the battle is, and the longer the game is. Turn 60ish + a short 5 minute battle is about guaranteed to crash for me now.