Sample4091
Published
gamescope -F fsr --backend sdl -f -- gamemoderun %command%
I replaced the game engine with https://github.com/mkxp-z/mkxp-z.
gamescope -F fsr --backend sdl -f -- gamemoderun %command%
The NW.js engine can be upgraded to v0.68.1 for better performance. Gamescope is having issues with the Wayland backed so SDL is used instead.
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only gamemoderun %command%
The game is in 4:3(?) and is shown on the left of my 16:9 display, showing a huge black bar on the right side.
Must switch to Fullscreen for the game to show up.
The game show up in back screen, I have to press F5, change to Full Screen and DirectDraw.
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only gamemoderun %command%
The game's Easy Anti-Cheat engine is outdated, requires patched glibc. See https://github.com/Frogging-Family/glibc-eac.
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only MESA_LOADER_DRIVER_OVERRIDE=zink gamemoderun %command%
gamescope -F fsr --backend sdl -f -- gamemoderun %command%
The game takes over 1 minute to launch after patch, takes 15 seconds after removing the DRM. The NW.js engine can be upgraded to v0.68.1 for better performance, Greenworks libraries must be updated to match NW.js build. Gamescope is having issues with the Wayland backed so SDL is used instead.
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only gamemoderun %command%
The game runs without issues.
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only gamemoderun %command%
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only gamemoderun %command%
Game crashes on startup on native