pcm720
Published
protontricks 1034860 dotnet452
Launcher requires .NET Framework 4.5.2.
Video playback requires mf-install and an additional vidreszr.dll library (source it from Windows 7 install). Add it to system32/syswow64 folders of mf-install and add three lines to mf-install.sh:
override_dll "vidreszr"
wine regsvr32 vidreszr.dll
wine64 regsvr32 vidreszr.dll
Then install as usual.
On GNOME 3.38.1, the game window constantly forces focus on itself and can crash the GNOME Shell when running under XWayland. Windowed mode is recommended.
Gameplay lags a little bit during fullscreen scaling/rotation/scrolling, character dialogue seems to go out of sync with audio because of that.
Not sure if that happens on Windows.
The game crashes without DLL workaroud, but seems to run at stable 60 FPS apart from the usual shader compilation stutters
WINDLLOVERRIDES=“xaudio2_9=n” %command%
Put xaudio2_9.dll next to game executable
No audio in cutscenes without xaudio2_9.dll
Game crashes after initial cutscenes without xaudio2_9.dll
Thanks to LardOn4Bacon (Proton issue #7192) for suggesting xaudio2_9 workaround
The game crashes without DLL workaroud, but seems to run at stable 60 FPS apart from the usual shader compilation stutters
WINDLLOVERRIDES=“xaudio2_9=n” %command%
Put xaudio2_9.dll next to game executable
No audio in cutscenes without xaudio2_9.dll
Game crashes after initial cutscenes without xaudio2_9.dll
Thanks to LardOn4Bacon (Proton issue #7192) for suggesting xaudio2_9 workaround