
Hollish
Published
Runs great, only had 1 crash in about 6 hours since the update, but I was spamming through graphics settings while deploying to try to get more FPS. I think I'd give that one to them, as it's worked perfectly since, and the game appears to run exactly like Windows (where I put about 180 hours into the game).
Seems to run fine so far. Some moderate hitching in new scenes, but it feels like shader compiling on the fly.
I haven't tried non-experimental, but I have experimental enabled by default, so technically I didn't do anything special to launch the game. Overall it appears to be working as expected, if a little hard on my config, I'm still getting around 60FPS on 3440x1440 on high settings with the RT settings on minimum and no FSR. Perfectly serviceable for a story game, I could probably push it higher if I needed to for the shooting.
I had some minor stutter outside the Imperial City (just leaving the sewers for the first time), but it seemed to be relatively smooth by the time I did the trip to Weynon priory. The RT settings really impact performance more than I'd like, so I wound up running lowest software RT, everything else ultra, and FSR3 on Native AA. I was getting lows over 60FPS in most cases, so I'm happy with the performance given the game. I died a few times, so I was forced to reload some autosaves and quicksaves, which seemed to work as expected. Overall, it felt like what I would expect if I were running natively.