
noSense
Published
physX, openal
When a lot of sounds happen in the game at the same time it starts crackling and skipping some of them. Seems to be mitigated by installing openal and lib32-openal on host and running openal installation in winetricks.
compositor creates screen tearing even when vsyn is forced. Laptop configuration make unavailabel some of the settings In the end I had to swith to x11, disable compositor and force dedicated gpu only for optimus.
I had to manually replace physX libriries with version used by FluidMark. Everything else were either crashing or using CPU for physX effects. In addition for that to work, I had to run script for nvidia-libs and run physX installation in winetricks (not sure why I had to do that, but only replacing game librires did not work)
Also, due to having a laptop I had a very poor optimus experience, even worse than on windows.
While replacing outdated physX librires is a common experience for this game, overall hassle of enabling it and other issues allow me recommed it to unexperience user, especially on a laptop.
I'm stil not sure how I manage to get over EAC issues, but I have game running two times in a row with Proton Experimental.
Game is unable to launch if secondary screen is connects, seems to be issues of DE and/or nvidia optimnus behaviour.
bypass_launcher does seem to not work with EAC, easier to kill setup.exe process for webview2
Once I got over EAC to launch game it seems that game works pretty well, but that is such a hussle.
Shame, other game with EAC I have (Hunt: Showdwon) seems to work pretty well, despite being arguably lower in popularity, especially considering that Darktide uses EAC and what looks like an inproved version of the same engine.