


Most settings default to Extra. I reduced these to High or Normal to improve performance and battery life.

Doing this has caused the game to go unstable often (similar to alt-tabbing while in full screen)
Ensure that the compositor is disabled (if using KDE) as this can cause FPS drops.
The game runs fine. As I've stated above, there are some things that can cause stability issues within the game, however this is my own experience, it can vary with other systems. In general, this game runs perfectly fine.
Cloud sync issues
The game runs fine, but there is an issue with syncing the local save with the data on the cloud.
DXVK_ASYNC=1 gamemoderun mangohud%command%
Alt-tabbing out and re-opening it leads to a black window. Doing it repeatedly bring the game back in windowed mode.
Really slow shader pre-caching processing for the first startup.
gamemoderun mangohud obs-gamecapture DXVK_HUD=compiler %command%
DXVK 2.0 released yesterday and it runs flawlesly. No more stutters during gameplay. Please note that You need to give around 20 seconds in menu for shaders to compile.
game stutters before every level load. Fixes itself after a few minutes

Full Screen freeze mouse and keyboard.
Set Borderless Window in graphic options for fix movement problems with mouse and keyboard.
This game (at least with my GTX 1070) needs set textures and shadow resolution to High for skip stuttering, also set Borderless Window in graphic options for fix movement problems with mouse and keyboard.
Random Stutter with Textures and Shadow Resolution in Extra mode, needs set both parameters to High.
Download DXVK ASYNC from here:
https://github.com/Sporif/dxvk-async/releases
Extract all dlls for 64 bit folder to this directory:
SteamLibrary/steamapps/compatdata/476620/pfx/drive_c/windows/syswow64/
Create a dxvk.conf file in the same directory as the game executable, and add this lines:
This line is only for nvidia cards: dxgi.nvapiHack = False
This commands for ensure best performance:
dxvk.numCompilerThreads = "insert here the core numbers of your CPU" dxvk.enableAsync = True dxvk.numAsyncThreads = "insert here the core numbers your CPU"
Set the environment variable DXVK_ASYNC=1 in your bash_profile for ensure the ASYNC mode activated.
Tested with Proton Experimental; I recommend put this line in Steam Set Launch options:
WINEDLLOVERRIDES="d3dcompiler_47=n,b" %command%

Extreme vram usage, mouse/keyboard doesn't work
Keyboard and mouse both unusable, also unable to alt tab from the game
Incredibly high vram usage causing major lag on the compositor
After not being able to move the mouse/keyboard, it would often crash
Aforementioned extreme vram usage
Proton 5.13-3 on this you can safely play

Both regular multiplayer (team deathmatch and domination still have players) and nazi zombies work great!
Proton-5.21-GE-1 GloriousEggroll
Proton-5.21-GE-1
The game doesn't start or show anything. Steam says that the game is running and the process can be found in task manager :/


No run



Doesn't start at all
