

Capped fps at 60
Works perfectly fine out of box no tinkering Some fps drops in late game with lots going on but still hovering at 30fps.
Had to adjust some graphics to medium quality. Before there were fps drops to 15fps

Runs out of the box
Works perfekt on handheld linux machine like Asus rog ally x with linux.

You will enjoy the first 90% of a round (we played a severe round - second difficulty - online), the last part is just pure motion sickness.
Half rate shading turned on.
Performance is perfectly fine for about 80/90% of a game round. After this point, it's starts to degrade quite drastically dipping, and staying around 15FPS, rendering the game pretty uncomfortable, now this is usually the boss, but during multiplayer for us, it was dipping very low.
Settings all on low, disabled pretty much everything and honestly no real change between that and medium settings.
Hopefully it's just a performance bug when the boss comes out, even on my main PC, I see a clear dip from 240fps to ~160fps during the boss, so might be something the developers can figure out.
Game sometime freezes for 10sek and background texture disapers or game crashes