This game basically works right out of the box with all effects on. I did no tinkering or modding at all.
No options used.
For some reason, the cursor drifts. I have to check with another controller.
If only more games would work right out of the box like this, there would be no reason for Windows at all. I did not use any kind of Proton or tinkering of any kind. It just works, almost perfect.
Completely unplayable due to a constant framerate drop
Certain sound effects play way too late
Framerate drops at a steady rate in levels, eventually going down to basically nothing
%command% -dx11
A little frame rate slowdown during cutscenes only
1.7.1 version need to be addressed to developers: the trap bug sometimes come up and won't let you finish the game. However, this is not a Linux issue.
This game have a multiplatform philosophy that makes things heavier. With the Ecto Edition (version 1.7.1) the developers open up on Nintendo Switch users too. Nice mess :)
The framerate is much better when you play locally with bots and no online cross-platform.
Epic Launcher tested via Lutris with Wine Proton 7.0 version (the only one that works) combined to "%command% -dx11". Once in the Epic game library, right-click on the game title and select "manage". Thick on the launch option advanced modification and add the extra command above, otherwise the game won't start at all.
%command% -dx11
%command% -dx11
Need the -dx11 option on PC
Doesn't launch
Game refuses to start. Launch crashes after about 25 seconds. Same results for 8.0-4, Experimental and GE-PROTON8-20.
MANGOHUD=1 %command%
Works out of the box on steamdeck, but I can't get it to work on the desktop.