


Solid experience.
In multi-monitor configurations, migrating game window from primary monitor to another (Superkey + shift + arrow) disconnects the UI interacts. Game displays correctly on the desired display, but it is no longer possible to interact with the menus. Changing display properties (example: Fullscreen > Borderless > Fullscreen) seems to realign UI interacts correctly on the desired monitor, and functions normally.
Unrelated to monitor shuffling. Vsync frame limits to 60 instead of monitor refresh. Adaptive Sync still seemed to function vsync on or off. Find another means of frame limiting if desired.
EA as of this date. Normal stability/performance issues to be expected, but otherwise seemed no worse on this configuration as of the current game version 0.3.4.4.
Did not run with Vulkan for me (only black screen, sporadic crashes at start), but `PROTON_USE_WINED3D11=1 %command%` did the trick.
PROTON_USE_WINED3D11=1 %command%
Ui not scalable