Multiplayer/Coop works without problems. There are some perfrormance drops in bigger enemy outposts where it seems to be cpu limited a bit, but nothing major. Expected Unity engine performance.
gamemoderun %command% -sw
Game runs perfectly without any issues. The game is in EA and the issues it has like graphic and movement wise, are game related. Arch Linux Manjaro
It's run nearly native.
Game works out of the box. No tinkering required. apart from sudden fps drops and sunkenland's weird mouse movements it is been fantastic.
Fps drops by 50% after playing 30+ minutes. reloading fixes the problem. Could be issue with vsync or wayland
Great beta game
The Deck runs this far better than I ever imagined. Highest graphic settings at 30fps with slight drops into 27fps at times.
It's easier to use K&M with another monitor but with some control remapping its more than playable on the go!
Other than tweaking controls on Decks controller interace, the game is playable without tinkering with graphics or anything else.
I assigned some in game buttons to face buttons and rear grip buttons, also created an onscreen rotary menu numbered from 1-6 for the toolbar. All work well
Cloud saves does not appear to work
Game does not reach 60fps, it hovers around 40fps, consistent and playable though
gamemoderun %command%
Nothing linux specific, same as windows
Seems fine, I cant play it as I use custom keybindings and the game doesn't currently have them. If you're a vanilla "WSAD" gamer enjoy