


Deck: fps 40 tpd 1212 gpu 1400 In Game: grain off blur off chromatic off 1280x800 fsr quality fps unlimited graphics low txt is readable
Deck: fps - 40 tpd - 12 gpu - 1400
In Game: grain - off blur - off chromatic - off 1280x800 fsr - quality fps - unlimited graphics - low
txt is readable
Игра идет плавно, текст читаемый. Можно поставить лок на 45fps, tpd 14.

Quick time event buttons. Text in the computers
Dips here and there and unplayable without frame generation
Frame rate varies between 30 and 60fps, just don't turn the fps meter on.
Low settings, FSR3 Balanced + Frame generation enabled. Otherwise unplayable in terms of performance and visual quality.
Ingame FPS lock don’t work with FG enabled and if you enable it via QAM menu then you get massive input lag

Due to FSR upscaling text loosk trashy
FPS too low with default settings (20-35 fps)
Default settings provide enabled FSR with ultraperformance preset, all graphics settings are set to low, but fps feels bad. After enabling performance monitoring I've noticed, that GPU frequency permanently lower than 1000 MHz (600-800 MHz avg.). After forcing GPU frequency in steamdeck menu to maximum 1600 MHz (or for example 1300 MHz if you worried about GPU will work on max frequency for a long time) frametime graphic became more stable and fps increased to 40-50 frames per second. With such performance you can choose balanced FSR preset and make upscaling to be more gentle with textures and text

The game don't start on Proton 8.0-3, only starts with Proton Experimental and Proton Hotfix with massive performance issues.
Only supported by Proton Experimental and Proton Hotfix with everything on low average fps 10
On a stock Steamdeck(No decky loader, game installed on stock 256Gb ssd and gpu set on 2GB vram) the best performance I was able to get from the game was 13 fps setting resolution on Native and set everything on low with In game FSR to Ultra Performance + allowed tearing. The game didn't jumped over 13 fps even forcing a lower resolutions (720p). As it is I consider the game unplayable due to low fps and text not readable due to FSR. For now from what I see and hear there isn't any interest from the dev to optimize it for steamdeck.

After you get through the section and into the Building, you will get access to a map and access to messages, if you play this on the deck with FSR2 set to Ultra Performance, or even Performance mode its almost impossible to read. Switched to Balanced or better and its fine.
Now with just under 4hrs in, I'm still enjoying the game and its definitely playable on the Deck, as mentioned in the earlier report, generally now with it set to Low and FSR2 of Balanced, I'm generally getting mid 30 fps, but there's still occasional dips into the 20s every now and then.
Most of the time its not that noticable, and even when it is, its only for 2-4 seconds and then its back. Luckily even with the framerate pinging around the 30's (GPU bound, as CPUs regularily at 50%) it still runs well.

I tweaked the base Display settings from Ultra Performance FSR2 profile to just Performance and turned on v-Sync, and set the Advanced Display settings to Low across the board, with Medium Texture / Medium Anti-Aliasing and Medium Visual Effects, and I generally saw between 30-40 fps, however there was the occasional dip to 20 or so for a second here or there.
For those looking to get a steady 60fps it might be a little too much compromise from the Steam Deck, but being more of a story game I was fine with the 30-40 fps I was getting, unlike other games like Forza where that is really noticable, other than a few dips to 20fps every now and then, you dont notice the variance in the gameplay.