


Playable with some minor issues. Still fun to play but takes some getting used to compared to pc
Menus can be hard to read, and especially the icons aren't always that recognizable
Slight stutter at times, nothing major

All menus have bindings for controller. Some multi-window UI elements are a bit of a hassle without mouse (e.g. cooking)
Finished game without issues
PROTON_USE_WINED3D=1 %command%

Have to use touch screen for a lot of it, controls are clunky, and there isn't a lot of controller support.
It says verified, but it's not playing as a verified game would. I have to use the touch screen often, and trying to use the controller in menus is about a 50% chance of it not working correctly. It's playable, but it's not a game I'd call verified.
Cannot zoom out to the correct field of view regardless of resolution or windowed/fullscreen. Game can be played normally until you get to Winterberry, then parts of the cabins are permanently off the screen in build mode and cannot be interacted with.
A few minor issues around scaling and text, the movement lag is almost annoying, but not quite.
Scaling issues - tiny mouse pointer and very small text during some cutscenes
Character continues in a given direction after releasing somewhat long WASD key presses
The game works perfectly out of the box, have had no issues on Linux
The game does have some little bugs here and there, but the devs are fast at fixing them and updating the game. Controller support is almost done too (for Steam Deck)
Re-mapped buttons, X=E key, Y=I Key, B=R Key, L1=Mouse Wheel Up, R1=Mouse Wheel Down (the mouse wheel is used to change pages. swapping the up/down made it more natural since "down" = "next page"). I'll likely change more as I progress through the game.
TDP 6W, Max 40FPS
The game runs well and plays well. I only wish that text was easier to read at the Steam Deck's native resolution, and that it had native controller support. You'll have to use the mouse to select certain things in menus since the arrow keys do not function in them.
Steam Cloud save would not sync
Overall ran smooth just some issues where the game does not scale its interface well with the steam deck's resolution
At default 1280x800 resolution text was fairly small. During cutscenes the character obscures the text on the left side which makes dialog choices difficult to choose. Changing to 1280x720 the text is not obscured but letterboxing is visible.
At 1280x800 resolution the crafting menu will be half off screen. You can click and drag but it does not remember its position if you back out of the crafting table
Runs great, no tweaks needed.
The game works right out of the box.

Seems working A-OK
Seems to work great.
Nothing seems to be wrong, after playing the start of the game.