rampaging bunny
Published
Overall runs great, has minor issues
TDP 4W
Windowed on Deck runs below native resolution and gets upscaled. On PC, borderless and fullscreen mess with HDR, disabling it and causing screen flicker / brightness issues where it shouldn't.
Sometimes DPad selecting doesn't work as expected for certain fields
Game syncs resolution settings across devices which is irritating
Game crashed twice within 10h of gameplay, not a big deal. One of these crashes was a full Steam Deck OS crash, so not sure if related
Switching between PC screen with HDR and Deck is a bit of a pain and controller support can get weird, but overall game runs well.
Crashes too often
4W TDP
Fullscreen and borderless force disable HDR
Regularly freezes and crashes Steam Deck, requiring a hard reboot
My intial notes were positive but the game makes Deck hard crash multiple times a day making it hard to recommend for the Deck util this is fixed. Runs well on PC except HDR issues. Saves sync graphical settings across devices which isn't ideal.
Runs well, at 60fps, at around 11W power draw
Medium settings preset, 5W TDP, 500MHz GPU
Unable to launch game, crashes immediately with a generic memory access error
Tried multiple versions of Wine-GE (7-39, 7-12, 7-1, game crashes) and Proton and Proton-GE (game never launches)
The recurring input lag is quite irritating and gets you killed if you don't restart
Recurring input lag of up to a few seconds that usually goes away after a bit but comes back later again
Aside from the input lag and occasional audio stutter the performance was perfect
Works mostly well out of box
TDP 10W, causes occassional performance drops to40-5fps in some areas but makes battery drain more predictable.
Regular stutters when traversing the world, potentially related to world or texture loading and the fact that game was installed on SD card
Overall a good experience, though not without some issues
Disabled left analog stick because it kept changing text language to German
Movies get skipped and do not play
Cloud sync is not supported properly
Only two big issues are lack of cloud save sync (even though Steam suggests that the game supports it) and the fact that movie playback is competely broken (there's an opening movie right before the Chapter 1 title card that plays on Windows but gets completely skipped on all Proton versions I tested (5-8 + experimental)). Other than that, just the weird langage change keybinding
Works great
30fps cap, med/high settings, 7W CPU TDP limit
Every now and then audio would start glitching/stuttering, especially after suspend/resume
Audio issues were relatively rare, wish the game allowed to skip intro videos. Plays well on the Deck with the 30fps cap (which helps greatly with the fan noise and battery life)
Black screen
Game launches, loads menu with black background, once you load a save the interface works but everything that's rendered is just black. Not playable.
Unable to proceed past the native linux launcher. Buttons aren't clickable. Unable to launch the game.
No idea how this game claims to be "playable"
Runs okay but text is way too small for a portable device
Most text borderline unreadable on an 800p screen, lots of squinting required. No option to increase font size
Frequent frame drops
No real issues outside font size. Seems to run without major issues, although performance dips frequently when moving map around on default settings.
Runs fine without issues
3W, 200MHz, 20Hz/FPS cap, text speed to max in game settings
No cloud saves support
Swapped Start with Select because the EGS version of the game swaps them for some reason
SteamDeck: 9W CPU TDP, 40Hz lock, FSR 4 Game: 1152x720, Exclusive fullscreen, Low preset, vsync ON, FidelityFX CAS 80%
cloud save sync doesn't work on EGS, must be done via syncthing or similar
slowdowns to sub-30 sometimes
Game may get stuck with black screen on first launch. Make sure to enable EOS Overlay in Heroic and start the game at least once in Desktop mode
After getting through manual config, cloud save sync manual config and the black screen issue (potentially caused by Heroic Launcher itself not installing EOS properly?), the EGS version of the game seems to run well enough on the Deck.
Runs fine, uses around 21W on High and native res
30fps, low
game crashed to a black screen once, on exit, needing a full Deck reboot
Menus don't highlight the selected option properly
EGS version via Heroic Launcher just outright crashes
Tried multiple versions of Proton and WineGE, it either crashes silently or throws an error about app crashing. Was not able to get the EGS version to run at all.
TDP lock to 9W, render res 60%, settings to Medium
Certain texts are hard to read or unreadable due to subsampling, especially text on walls (part of textures)
Graphical settings get synced so every time you change device you have to adjust resolution, scaling and preset
Game fails to launch using default Steam compatibility settings (Proton 7), with an error about Visual C++ install. You will have to manually select Proton 8.0 in Steam game properties
Runs well out of the box
Set TDP to 4W
Syncing saves works too
Works well but requires a couple workarounds / fixes to enjoy correctly.
45FPS cap, no TDP cap
Tiny subtitles, needed to adjust in settings to Large / Medium
Occassional (rare) audio stutters
Save import from previous games is not supported properly on the Deck, had to manually copy save files from compatdata folder of the previous game
Slight slow-downs to 30FPS (and a little below that) in certain scenes even without TDP cap
After finishing any of the episodes, Player Choices are never loading/showing and they always error out due to game servers being shut down. There's a workaround described in a reddit post which works great: https://www.reddit.com/r/TheWalkingDeadGame/comments/fjtrt2/a_workaroundfix_for_player_choices_not_appearing.
Other than the save import not working correctly and Player Choices being outright broken (see above link for workaround), the game has performed very well on the Deck. There were some scenes where framerate dipped below 30 (for the whole duration of the scene) but that could've been partially caused by me streaming from Deck to Steam Link on my TV.
Overall works well.
No issues
TDP 5W, default settings
cloud save from the first game needed to be manually imported via a Windows PC
Runs well at 60fps most of the time. Minor issues importing part1 save game
Proton introduces input lag, Native linux runtime has low resolution... Once you pick your poison the game runs consistently.
Native runs at lower resolution for some reason, causing blurry text
Lower (non-native) resolution using linux runtime, can be fixed by running Proton which sadly introduces input lag
Input lag when ran under Proton