

-dx11
Trying to launch would consistantly hard crash my deck until I forced it to launch in dx11 mode. Scary!

Slight slowdowns during graphically heavy scenes, and I had to play docked to get much battery life out of it, but it worked perfectly otherwise. Not sure what the issues were in the past; maybe updates have been done?

On PC open RT,the game will crash on steam deck,you must close RT
除了不會自動適配降設定以至於在電腦高畫質遊玩會原封不動同步設定讓steamdeck無法啟動遊戲外其他還行

Anyone can help me? I tried doing the proton experimental but nothing worked. I even tried adjusting the resolution beforehand but it still crashes. It plays the initial animation for the studios then it gets stuck at the text with various languages. I end up having to force restart my Steam Deck when in gaming mode. When I open it in desktop mode, I get this error: LowLevelFatalError [File:Unknown] [Line: 1209] GameThread timed out waiting for RenderThread after 120.00 secs

Performance is so poor that the resolution scaling required results in a grainy pixelated mess when there is text. It is pretty hit or miss whether it's going to be legible.
Due to needing to run at extremely low internal resolution, every frame is full of upscaling artefacts
Significant stuttering, and slowdown which can put the audio out of sync with what is happening on screen, not to mention the wild fluctuations in framerate that swing from 30 all the way down to single digits
The addition of denuvo over a year after this game was released appears to have completely destroyed the Steam Deck's ability to run the game. How well it ran before is unclear, but it was certainly not as poorly as it does now, given that some people at least were able to get a relatively stable double digit framerate on their Steam Deck.


Increase the font size and the subtitle font size if you're having difficulty to read the text
Don't go in expecting neither 60, 40 or even stable 30 FPS. Terribly optimized. Upscaling is mandatory if you wish to keep 30 FPS in most areas. SSAO downgrades the shadows so you'll have to be using SSGI. Film grain and chromatic aberration makes the image too blurry on the small screen so turn those off for a clear image.
You must be using a powerful machine to enjoy playing this title.

Consistent stuttering at a 30 fps cap.
I've already completed the game on PC, so my testing was done with an end game file. The game does not maintain a 33.3ms delivery for any stretch of time. I tested with the default Proton, Proton Experimental, and Proton GE 8-11, all at the lowest possible settings with TSR, FSR 2, and XeSS upscalers. No combination of settings gave a stable frame delivery.

Pretty much all readable, but some elements were small
A bit rough in places but mostly fine.
Crackling audio is far too annoying but if you don't mind that then the game is playable.
Audio always crackles during cutscenes and transitions, no matter how low the graphics settings are. Tested with a 1080p monitor connected to deck. Also occurs with the default version of proton from steam.

performance is all over the place no matter what settinigs i used it was always between 40 fps to 30 to lowestest of 20 playable but not ideal
Set right trackpad to Mouse, much improved compared to laggy right joystick.
I used a mix of low/medium settings, with TSR (FSR made the game too blurry). Locked to 30fps, as I cant quite reach 40fps constantly.
You'll likely want to change the subtitles to one of the larger sizes
Crackling on the launch intro videos, but not in game
It works well out of the box. Audio crackling is observed on the intro logos but not in-game
Crackling is observed on the startup logos but apparently not in-game.

Läuft sehr gut, bis auf ganz wenige Moment, wo die Framerate einbricht. Das kommt aber sehr selten vor. FSR Qualit mit Hohen Settings
Nach der ersten Rendersequenz, nach 30 s Spielen, wurde der Bildschirm schwarz. Diese eine Rendersquen zu überspringen, hat das Problem gelöst und nun habe ich lange, ohne Probleme, spielen können.