Pyro
Published
Full size windowed and borderless-windowed modes were both treated like fullscreen. Tabbing out from fullscreen does not work.
Resolution scaling doesn't work in DX12 mode.
Having fractional scaling enabled also introduces the following issues:
- Enabling Vsync limits the framerate to 60, ignoring DXVK_FRAME_RATE.
- Game resolution is incorrect (likely causing performance issues)
Lower-than-usual FPS. Unsure if Proton-related or just UE5 + newish game.
A restart is required after an online game ends, the screen goes black and nothing else happens.
I've also encountered an issue where the game will blackscreen on launch (after precompiling shaders), though this is inconsistent.
Playable, but the black-screen-requiring-restart-after-match bug is annoying enough to put off the average player.
Lower-than-usual FPS. Unsure if Proton-related or just UE5 + newish game.
A restart is required after an online game ends, the screen goes black and nothing else happens. This seems to be able to be mitigated by keeping the scoreboard open (default: Tab) during and after the Victory/Defeat animation plays, until the MVP screen appears.
I've also encountered an issue where the game will blackscreen on launch (after precompiling shaders), though this seems to be rare.
Will not launch
It's worth noting that the game is on an NTFS drive, so that may be part of the issue.
Memory access violation
Black screen and a popup that just says "Memory access violation". Sound works, but you can do nothing else.