LukeZaz
Published
The game's design's a bit dull for a factory game and the graphics aren't the best, but the UI/audio are great and the core is still solid.
A weird case wherein everything else on my computer ran shoddily while DSP was open, though DSP itself ran just fine. Additionally, the first menu load was extremely laggy until something to do with SteamWebHelper crashed (?), following which it worked fine on every startup.
Once configured, it runs more than well enough to be just as fun as it is on Windows; i.e., very good. Highly recommended.
PROTON_USE_WINED3D=1 %command%
Game seems to have unusually high gamma when run with WINED3D, but otherwise fine so far.
Only without USE_WINED3D. If this command is provided, it runs fine.
A fantastic game that worked flawlessly. Haven't found any differences so far to how it ran on Windows; it just works.
Worth noting that I just use Proton Experimental by default; I've no reason to believe it wouldn't work just as wel on Proton 7.
Clearly not made to work with Linux, and clearly not very compatible. Might work, might be too annoying to play.
Periodic slowdowns that got worse as time progressed, before suddenly improving. Seemed better on smaller maps. Likely a garbage collection issue.
Crashed on start with some Proton versions, refused to boot with a DirectX error on others. Only GE 7-20 worked, including when testing versions released after it.
Aforementioned lag problems make playing hard.
My GPU is a pretty old - about 2014, I think? - R9 290x, so if you've got yourself a beefier one, you might be able to pull it off. Still, that's a maybe, because I've played plenty of other games (including a couple VR ones) and they didn't have this issue, so it's very much Pavlov-specific.
PROTON_USE_WINE3D=1 %command%
Most audio was perfectly fine, but there were one or two sound effects that seemed to be missing for one of the characters.
Railgunner's Concussion Mine didn't have any FX, plus a few other minor graphical glitches.
Minor framerate dip that seemed to go away most of the time.
Crashed when trying to host a multiplayer game.
PROTON_USE_WINE3D was required, lest the game crash on start.
One of my personal favorite games of all time, and it runs just as well as it did on Windows.
... though it should probably still be noted that, just like on Windows, it's locked to 30 FPS and has none of the DLC it has on other platforms. That's a port issue, though, not a Linux problem.
Had to install the MFC42 Windows DLL before it would run.
Only occurred on borderless fullscreen. Exclusive fullscreen worked fine.