Σnvy
Published
-sdlaudiodriver pipewire
Had to change how the loads the audio
Game would frequently crash when alt+tabbing and openning the overlay.
If you install Mod Manager and the online mod, it works pretty good. Rarely desyncs, but if it does you can just relog, but watch out if you relog your speed will be reseted to 0.
Runs really slow, even with the lowest settings.
Mouse cursor dissapears when you open the "home" menu.
MANGOHUD=1 LD_PRELOAD="$LD_PRELOAD:/usr/\$LIB/libgamemodeauto.so.0" %command% --use-d3d11
Alt+tabbing in fullscreen mode bugs the game, and sometimes you get stuck in your desktop
vram usage is weirdly high, have to lower texture settings to make the fps > than 60
Game would slowdown randomly and the only fix was restarting the game
VKD3D_CONFIG=dxr11 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
The base game for some reason was pitch black, and the gamma settings did nothing.
The game has no in-game configuration to change of fullscreen or windowed and alt+enter doesn't work.
The enhanced version crashes on the the first right on nvidia-driver-525
driver, nvidia-driver-515
works fine.
Game crashes so hard that steam crashes with it
Hangs in the middle of an online match, mainly in battle hub. Have to kill the task because it still continues running after login off.
The character weapons/hats selection is kinda buggy, when you try to rotate a character he spins wildly but that's about it. No bugs that the game already have. Loading is better on linux.
After the hallowen update (2023), the game stopped working as intended.
Once I got to the main menu and fonts wasn't rendering properly, fps was under the 20 and an error message popping up everytime saying "Out of memory or adress space. Texture quality setting may be too high."
For those who can't run this game after the halloween update, check in steam "Help > System Information". See if your video card driver is in use, if it says something like Mesa, you can fix it by removing the ".steam" folder from your home directory and setting up steam again. This is a steam bug, not Team Fortress.